![]() The conversion that was there before was TOO powerful. I *think* this ultimately might mean that the only value the actual life force value has is that sometimes it might get you an extra second in Shroud? I'm not running the numbers for 20 seconds vs 21 at this point in the night. Now you have 1 stack of Blight, reducing your max pool by 1.5% (maximum 9850 with 9500 life force) Your second second in Shroud drains another 5% (492.5) and reduces your life force pool max by another 150 (3% total reduction). So, you spend 500 life force during your first second. You enter shroud as a harbinger, which decays at 5%/second. Yes, this is impossible at level 80, just go with it. ![]() Which is really just downright confusing. Also of note, without the life force-> health conversion, the actual size of your life force pool is totally irrelevant for Harbinger, since all gains and shroud decay (only possible loss) are percentages.Įxcept for the fact Blight reduces the max life force pool, thus leaving us with really weird ever-changing math on what % we actually have at any given moment.
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